[Bug 8048] C&C 3: Shaders do not work properly

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Aug 16 12:48:23 CDT 2007


http://bugs.winehq.org/show_bug.cgi?id=8048





--- Comment #8 from Tony Ciavarella <aac76 at bellsouth.net>  2007-08-16 12:48:22 ---
At least part of the problem is that wine isn't really using GLSL.

For the C&C 3 demo (available at
ftp://largedownloads.ea.com/pub/demos/CommandandConquer3/CnC3Demo.exe), wine
thinks the application name is DemoGame.dat, not CNC3Demo.exe, for the purposes
of looking up registry keys in wined3d_main.c's DllMain function.  So, you have
to set
HKEY_CURRENT_USER\Software\Wine\AppDefaults\DemoGame.dat\Direct3D\UseGLSL to
"enabled" to actually get wine to use GLSL.  Use cnc3game.dat instead of
CNC3.exe for the retail version.

I have no idea if this is a bug or a feature, but using the correct application
names as described above, I can set shaders to any level and things appear to
function properly.


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