[Bug 9463] New: Alien Shooter 2: Vengeance surface allocation
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Aug 25 21:32:29 CDT 2007
http://bugs.winehq.org/show_bug.cgi?id=9463
Summary: Alien Shooter 2: Vengeance surface allocation
Product: Wine
Version: 0.9.44.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: zerocaronte at gmail.com
Created an attachment (id=7801)
--> (http://bugs.winehq.org/attachment.cgi?id=7801)
Full log
As of version 0.9.43, now the game isn't painfully slow and now it is
"playable". The problem is that after moving around in the game, the scenario
texture starts to disappear. After some time, the application crashes.
The message before crash is:
fixme:d3d:IWineD3DDeviceImpl_UpdateSurface Surfaces has no allocated memory,
but should be an in memory only surface
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