[Bug 9463] New: Alien Shooter 2: Vengeance surface allocation

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Aug 25 21:32:29 CDT 2007


http://bugs.winehq.org/show_bug.cgi?id=9463

           Summary: Alien Shooter 2: Vengeance surface allocation
           Product: Wine
           Version: 0.9.44.
          Platform: Other
        OS/Version: other
            Status: UNCONFIRMED
          Severity: major
          Priority: P2
         Component: wine-directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: zerocaronte at gmail.com


Created an attachment (id=7801)
 --> (http://bugs.winehq.org/attachment.cgi?id=7801)
Full log

As of version 0.9.43, now the game isn't painfully slow and now it is
"playable". The problem is that after moving around in the game, the scenario
texture starts to disappear. After some time, the application crashes.

The message before crash is:
fixme:d3d:IWineD3DDeviceImpl_UpdateSurface Surfaces has no allocated memory,
but should be an in memory only surface


-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list