[Bug 9465] WarCraft III causes OSS to emit loud noise
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Aug 27 04:15:56 CDT 2007
http://bugs.winehq.org/show_bug.cgi?id=9465
Maarten Lankhorst <M.B.Lankhorst at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |wine-bugs at winehq.org
Status|UNCONFIRMED |ASSIGNED
Ever Confirmed|0 |1
--- Comment #5 from Maarten Lankhorst <M.B.Lankhorst at gmail.com> 2007-08-27 04:15:55 ---
The fact that there are no useful warnings tells me enough. After carefully
looking through it, it seems I was a bit naively and need to fix:
DSOUND_PrimaryStop: Entirely reopen wave device if DSERR_BUFFERLOST is
received.
DSOUND_PrimarySetFormat: Entirely reopen wave device on
DSDDESC_DOMMSYSTEMSETFORMAT, no matter if we have a hardware buffer or not.
To my defense, I couldn't see well at the time and looking it over would have
been nearly impossible. ;-)
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