[Bug 9492] Gothic 3 is crashing during loading of new game
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Aug 28 02:08:33 CDT 2007
http://bugs.winehq.org/show_bug.cgi?id=9492
Stefan Dösinger <stefandoesinger at gmx.at> changed:
What |Removed |Added
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CC| |wine-bugs at winehq.org
AssignedTo|wine-bugs at winehq.org |stefandoesinger at gmx.at
--- Comment #4 from Stefan Dösinger <stefandoesinger at gmx.at> 2007-08-28 02:08:32 ---
This patch removed an implicit NULL pointer check from that function, that's
why it crashes. I wrote a test for this, and Windows also crashes when a stream
that is referenced in the vdecl doesn't have a buffer assigned, so I think that
the patch brings up a problem that lies elsewhere.
Can you attach a +d3d trace?
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