[Bug 5955] DirectDrawCreate crash on non-OpenGL desktop

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Aug 28 11:27:29 CDT 2007


http://bugs.winehq.org/show_bug.cgi?id=5955





--- Comment #45 from Marcel Kilgus <wine at mail.kilgus.net>  2007-08-28 11:27:28 ---
Okay, one followup: after removing the crashing glGetString() calls in
IWineD3DImpl_FillGLCaps() and subsequently all glGetIntegerv(), glGetFloatv()
and checkGLcall() calls DirectDraw finally finished to initialise and the
programm continued. 

Then the next problem was that IDirectDraw_EnumDisplayModes did not return any
modes at all and my app didn't like that too much.

After working around this problem the app finally seems to work as expected, in
windowed mode at least, fullscreen is of course disabled without any modes.
Will test a bit more once I'm on the local net and don't have to do SSH/VNC
through a 192kbit line...

So almost there, it seems!


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