[Bug 7965] Guild Wars locks up with "too many concurrently active lights" error
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Dec 1 04:35:08 CST 2007
http://bugs.winehq.org/show_bug.cgi?id=7965
--- Comment #33 from Stefan Dösinger <stefandoesinger at gmx.at> 2007-12-01 04:35:07 ---
No, it is not in 0.9.50. Such debug patches are usually never applied, although
in this case it might be useful
But never mind, I wrote a test for this situation, and it turned out that we're
returning the wrong return value. I have a patch which should fix this bug,
I'll attach it here.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.
More information about the wine-bugs
mailing list