[Bug 10610] Gothic II: D3D7 crash after playing several minutes

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Dec 4 10:54:53 CST 2007


http://bugs.winehq.org/show_bug.cgi?id=10610





--- Comment #12 from Tobias Lieske <samusin at gmx.net>  2007-12-04 10:54:52 ---
so when i delete the whole block:
if(myDevice->createParms.BehaviorFlags & WINED3DCREATE_MULTITHREADED) {
   ActivateContext(myDevice, myDevice->lastActiveRenderTarget,
CTXUSAGE_RESOURCELOAD);
}
i get the error anyway but if just comment it like gustaw said i dont get the
error at least not till now but i didnt have the time to play for a long time
but i think the error would have occured because it was about 20-30 mins i
played without error. so i have to say good work gustaw! you rock :D


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