[Bug 9659] Guild Wars: Rendering of 3D models broken
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Dec 9 17:04:35 CST 2007
http://bugs.winehq.org/show_bug.cgi?id=9659
--- Comment #34 from Dustin McCartney <dustin.mccartney.public at gmail.com> 2007-12-09 17:04:34 ---
Created an attachment (id=9578)
--> (http://bugs.winehq.org/attachment.cgi?id=9578)
Geometry rendering error
Wine 0.9.50 - Guildwars often renders models incorrectly. It looks like some
of the vertices have invalid (possibly un-initialized) positions, which causes
polys to render with one or more of their position coordinates with
unreasonable values.
I am using an Nvidia Geforce 7600 GT, so contrary to earlier reports, this is
not an ATI specific issue.
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