[Bug 10435] Portal 1.0: Portals don't always appear correctly ( clipping plane / frustum not being respected?)
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Dec 13 22:51:22 CST 2007
http://bugs.winehq.org/show_bug.cgi?id=10435
luke16 <luke16 at gmail.com> changed:
What |Removed |Added
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CC| |luke16 at gmail.com
--- Comment #9 from luke16 <luke16 at gmail.com> 2007-12-13 22:51:21 ---
I see this as well, especially when you put the portals on the something that
can move, such as the parts of the wall that move during the momentum trials
near the beginning of the game.
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