[Bug 10773] EVE Online permanently slows down every time a system is loaded

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Dec 16 15:24:23 CST 2007


http://bugs.winehq.org/show_bug.cgi?id=10773





--- Comment #5 from Stefan Dösinger <stefandoesinger at gmx.at>  2007-12-16 15:24:23 ---
I tested that bug, and I could not reproduce it(nvidia card). I jumped a number
of times(around 10, didn't count exactly), and I did not see any slowdown.
There is no memory leak either. The memory usage goes up each jump in one
direction, but that is normal as new parts of the universe are loaded. When
jumping the same way back, the memory usage stays constant. Eventually eve will
kick out old data from memory, then the memory usage goes down again.

Is it possible that you're running into some ATI driver bug? Current fglrx
versions have an enourmous memory leak, at least on R500 cards. Running
glxgears for 5 minutes leaks many hundret MBs of memory.


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