[Bug 10387] Civilization 4 world overview sphere rendered/lit incorrectly

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Dec 18 07:43:15 CST 2007


http://bugs.winehq.org/show_bug.cgi?id=10387





--- Comment #19 from Stefan Dösinger <stefandoesinger at gmx.at>  2007-12-18 07:43:15 ---
The problem with pbuffer and aux buffer orm was that the scissor test was set
up incorrectly when clearing, and it remained set up when blitting the
offscreen texture to the pbuffer / aux buffer. aux buffer orm additionally has
the problem that the offscreen texture is bigger than the screen(2048x2048), so
the offscreen texture gets cut off, which causes the problems observed in this
screenshot.


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