[Bug 10940] Regresion MVP baseball 2005 between version 0.48 and 0. 49 or laters
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Dec 29 20:11:28 CST 2007
http://bugs.winehq.org/show_bug.cgi?id=10940
Roderick Colenbrander <thunderbird2k at gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|UNCONFIRMED |RESOLVED
Resolution| |WONTFIX
--- Comment #3 from Roderick Colenbrander <thunderbird2k at gmx.net> 2007-12-29 20:11:27 ---
When ARB shaders are sufficient for a game they can be more efficient than GLSL
(glsl requires costly compiling / linking). But we need GLSL else games can't
use modern shader functionality.
If you set the 'UseGLSL' registry key to 'disabled' you will get the old
behavior.
The point you make itself is valid but we will never return to ARB as the
default. We try to make the GLSL path more efficient each release. There's
nothing more than that we can do, so I'm marking it WONTFIX.
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