[Bug 8236] Dungeon Siege 2 has some animation issues

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Dec 31 09:40:51 CST 2007


http://bugs.winehq.org/show_bug.cgi?id=8236





--- Comment #7 from Rico <kgbricola at web.de>  2007-12-31 09:40:51 ---
OK, I tested the game DS2 demo.

If I run wine without changes (out of the box):
- the dead enemy stay, it doesn't fall over and
die like it normally should (as described in post #0 in the point "First")

If I run wine with the native msvcrt.dll:
- the dead enemy fall

So could you try if the native msvcrt.dll works for you, like it does for me?


-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list