[Bug 7330] GTA: San Andreas: Broken models with 0.9.30
Wine Bugs
wine-bugs at winehq.org
Mon Feb 12 16:36:02 CST 2007
http://bugs.winehq.org/show_bug.cgi?id=7330
------- Additional Comments From szdowk at wp.pl 2007-12-02 16:36 -------
Models geomentry works good with pixel shader enabled - BUT unfortunately with
pixel shader enabled models are _untexturised_ (please see
http://bugs.winehq.org/show_bug.cgi?id=5723 for screenshots). From those
reason people that play this game with version 0.9.29 (and previous) simply
play with disabled pixel shader.
Unfortunately, in Wine 0.9.30 models with disabled pixel shader have broken
geometry (but are still texturised).
BTW: How to do regression test?
I could say, that in version:
- 0.9.29 (and below) with pixel shader _disabled_ models geometry were good
and models were texturized.
- 0.9.30 with pixel shader _disabled_ models geometry are broken, but models
are texturized.
- in all previous versions (included current 0.9.30) with pixel shader
_enabled_ models geometry are good, but there are _NO_ textures on models
(please see bug 5723 ).
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