[Bug 7330] GTA: San Andreas: Broken models with 0.9.30

Wine Bugs wine-bugs at winehq.org
Sat Feb 17 10:45:16 CST 2007


------- Additional Comments From szdowk at wp.pl  2007-17-02 10:45 -------
I cannot confirm. 
For me GTA SA do not worked completly with 0.9.31. It crashed with: 

trace:d3d:IWineD3DResourceImpl_GetType (0x26e4ba0) : returning 1
trace:d3d:IWineD3DDeviceImpl_RemoveResource (0x19b618) : resource 0x26e4ba0
trace:d3d:IWineD3DDeviceImpl_RemoveResource Found resource  0x26e4ba0 with 
element 0x26e4c90 pointing to 0x509ae58 (previous (nil))
trace:d3d:IWineD3DDeviceImpl_ResourceReleased Resource released
trace:d3d:IWineD3DDeviceImpl_SetViewport (0x19b618)
trace:d3d:IWineD3DDeviceImpl_SetViewport (0x19b618) : x=0, y=0, wid=1280, 
hei=1024, minz=0.000000, maxz=1.000000
trace:d3d:ActivateContext (0x19b618): Selecting context for render target 
0x1ea150, thread 0
trace:d3d:IWineD3DSwapChainImpl_AddRef (0x1e8ec8) : AddRef increasing from 1
trace:d3d:ActivateContext Rendering onscreen
trace:d3d:IWineD3DSwapChainImpl_Release (0x1e8ec8) : ReleaseRef to 1
wine: Unhandled page fault on read access to 0x00000000 at address 0x7d1c1fb8 
(thread 0009),
starting debugger...

Unfortunately it is not possible to enter new bugs for 0.9.31 yet....

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