[Bug 7511] New: Guildwars crashes with assersion failure
Wine Bugs
wine-bugs at winehq.org
Wed Feb 21 12:46:30 CST 2007
http://bugs.winehq.org/show_bug.cgi?id=7511
Summary: Guildwars crashes with assersion failure
Product: Wine
Version: 0.9.30.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: adam at tpetaccia.com
Using the opengl backend, Guild Wars crashes (or technically infinately hangs)
with the following:
glx_texture_compression.c:58: __indirect_glGetCompressedTexImageARB: Assertion
`image_bytes >= ((4 * reply.length) - 3)' failed.
This occurs in under two minutes of game play, with both the alpha mouse patch,
and lighting 'fix' applied (without these, the game is unplayable, or crashes
anyway). This is on an nVidia card; When played on an laptop with an Intel
card, I have yet to encounter this problem.
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