[Bug 7074] New: Grand Theft Auto Vice City (GTA VC) audio problems
Wine Bugs
wine-bugs at winehq.org
Wed Jan 3 16:57:45 CST 2007
http://bugs.winehq.org/show_bug.cgi?id=7074
Summary: Grand Theft Auto Vice City (GTA VC) audio problems
Product: Wine
Version: CVS
Platform: PC
URL: http://www.rockstargames.com/vicecity/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-dsound
AssignedTo: wine-bugs at winehq.org
ReportedBy: rchayster at gmail.com
Grand Theft Auto Vice City has some serious problems with the audio. Seems that
the only audio working properly are the "action" sounds like fighting, shooting,
car crash, etc.
Other audio like car music and speech is very cracky, which may be (the part of)
the reason why the cut scenes are terrible slow to render (I will post a
separate bug report about the graphics problems later). Using native dsound.dll
crashes the game with an "unhandled exception" and using the native dinput.dll
and dinput8.dll aren't doing much good either.
I'm using the git from 2006-12-31. I'm going to compile a newer version shortly,
but I don't think there is a lot of the difference.
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