[Bug 7075] New: Grand Theft Auto Vice City (GTA VC) graphic
(dinput/d3d) problems
Wine Bugs
wine-bugs at winehq.org
Wed Jan 3 17:39:27 CST 2007
http://bugs.winehq.org/show_bug.cgi?id=7075
Summary: Grand Theft Auto Vice City (GTA VC) graphic (dinput/d3d)
problems
Product: Wine
Version: CVS
Platform: PC
URL: http://www.rockstargames.com/vicecity/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx
AssignedTo: wine-bugs at winehq.org
ReportedBy: rchayster at gmail.com
Grand Theft Auto Vice City actually has quite of some graphic problems with
WINE, here's the listing:
* Some textures are just black or not detailed
* Cut scenes are very slow to render, possibly because the sound problems ( see
the bug #7074 )
* The sun is not usually working, at least not properly. There might be darkness
in the middle of day.
Using the native dinput.dll and dinput8.dll won't do any good.
Here's the output from the bug #7074
http://bugs.winehq.org/attachment.cgi?id=4495&action=view
The git is 2006-12-31 and I'll be compiling a recent version shortly. I just
doubt it makes any difference.
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