[Bug 7108] New: WINE stops responding after function call (app specific problem)

Wine Bugs wine-bugs at winehq.org
Sun Jan 7 11:55:56 CST 2007


           Summary: WINE stops responding after function call (app specific
           Product: Wine
           Version: 0.9.28.
          Platform: PC
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P3
         Component: wine-misc
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: doom3d at atw.hu

I tried to use Heroes of Might and Magic 3 Complete game's mapeditor. Whenever I
try to use "show passability" button, WINE stops responding.
I can reproduce this failure by running this exe, load any map and use ctrl+p.
I also tried to create a new map using this option. When I add new land squares
to the map, "show passability" function works, but the mapeditor slows down
exponentially. I reached very soon 100% CPU load, (mapeditor should run on PI
100Mhz under Win98, I have Athlon XP 1700+, 768MB RAM), 94% taken by
/usr/X11R6/bin/x:0 -br.. , and 5% by mapeditor.
This executable needs some additional resources, so right now I can't post it.
(I have to dig for them using the heroes resource editor.) 
I am using Ubuntu Linux 6.10, with WineHQ 0.9.28.

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