[Bug 6774] Melty Blood ReACT have a blank screen when playing

Wine Bugs wine-bugs at winehq.org
Fri Jan 26 02:50:32 CST 2007


http://bugs.winehq.org/show_bug.cgi?id=6774


mook.moz+sites.org.winehq.bugs at gmail.com changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |mook.moz+sites.org.winehq.bu
                   |                            |gs at gmail.com




------- Additional Comments From mook.moz+sites.org.winehq.bugs at gmail.com  2007-26-01 02:50 -------
Melty Blood appears to have a bug in EnumZBufferFormats - when it sees any
format with a stencil (e.g. WINED3DFMT_D15S1) it aborts the enumeration.  This
causes it to not use any DirectX provided z-buffers (I think - I'm guessing
based on output of "Debug.txt" Melty Blood writes to the working directory).

However, changing this does not make the game work.  It seems to find that 16bit
z-buffer format, but the characters are still not visible.

Melty Blood - the Original, as opposed to ReACT - displays the background
without the characters (instead of the white screen).  It also doesn't spew the
CreateSurface failed with hr = 8876017c lines.

Wine 0.9.29 / openSuSE 10.2

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