[Bug 7289] New: Panzer General III Scorched Earth not playable

Wine Bugs wine-bugs at winehq.org
Mon Jan 29 11:01:13 CST 2007


           Summary: Panzer General III Scorched Earth not playable
           Product: Wine
           Version: 0.9.30.
          Platform: PC
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: wine-directx-ddraw
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: phajdan.jr at gmail.com

The game installs and runs ok. The problems start when I try to get to the
"battle" screen. It's either crash, when I use nvidia's OpenGL implementation,
or a display "hang" when I use xorg-x11's OpenGL implementation. The "hang"
means that display is not updated - music plays, mouse moves etc. Steps to

1. Run PG3.exe
2. On the main game screen (after two splashes which you can skip with a
mouseclick) click "tutorial". (This is the simplest way; you can also use
campaign or scenario; the "battle" screen is the thing which seems to trigger
the problem).
3. Click the red Russian flag on the Estonian territory and then click a tick
button in the lower right corner of the screen.
4. On the next screen click the tick button in the corner.
5. On the next screen (headquaters-like) click the red "X" button in the corner.
6. Voila! Crash or hang.

Demo is available at
(demo from original site is no longer available).

I'm using wine version 0.9.30 on Gentoo Linux, amd64. Earlier tried with 0.9.10
(couldn't get past step 3 - it hanged) and 0.9.18 (hang at startup, black screen).

My graphics card is Nvidia Geforce 6200 TurboCache with nvidia-drivers v. 1.0.9631.

I'm not sure whether the component field I set for this bug is correct (it could
be -d3d).

I will attach what wine prints on console in both cases (nvidia's or xorg's
OpenGL implementation).

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