[Bug 8142] Painkiller broken models if GLSL enabled

Wine Bugs wine-bugs at winehq.org
Mon Jul 2 18:49:44 CDT 2007


http://bugs.winehq.org/show_bug.cgi?id=8142





------- Additional Comments From greg87 at online.de  2007-02-07 18:49 -------
Things got more verbose:
fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glUseProgramObjectARB @ glsl_shader.c / 2321
fixme:d3d:tex_colorop >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from
glActiveTextureARB @ state.c / 1680
fixme:d3d:tex_colorop >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from
glActiveTextureARB @ state.c / 1680
fixme:d3d:tex_colorop >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from
glActiveTextureARB @ state.c / 1680

need a +shader log ?

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