[Bug 7451] Unreal Editor bitblt fails and crashes
Wine Bugs
wine-bugs at winehq.org
Mon Jul 23 01:59:15 CDT 2007
http://bugs.winehq.org/show_bug.cgi?id=7451
------- Additional Comments From renekok at gmail.com 2007-23-07 01:59 -------
This goes fine:
trace:bitblt:PatBlt 0x318 0,0 350x143 f00021
trace:bitblt:BITBLT_InternalStretchBlt rectdst=0,0-350,143 orgdst=64,8
trace:bitblt:BITBLT_InternalStretchBlt vissrc=none visdst=0,0-350,143
But this doesn't:
trace:bitblt:PatBlt 0x318 3,3 46x20 f00021
trace:bitblt:BITBLT_InternalStretchBlt rectdst=3,3-46,20 orgdst=192,159
trace:bitblt:BITBLT_InternalStretchBlt vissrc=none visdst=3,3-49,23
Assumption nr.1:
BitBlt in wine returns 1 in the first case, but 0 in the second case.
Assumption nr.2:
BitBlt in windows returns 1 in both cases.
I'd love to write a test case for this, but that's really beyond me.
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