[Bug 7814] EVE Online mini maps in agent missions/browser are
corrupted
Wine Bugs
wine-bugs at winehq.org
Sat Jul 28 03:52:10 CDT 2007
http://bugs.winehq.org/show_bug.cgi?id=7814
------- Additional Comments From stefandoesinger at gmx.at 2007-28-07 03:52 -------
Marteen Lankhorst has tested this bug on an ATI card, and the bug does not
occur. My own tests also strongly indicate that this is a driver bug.
The problem seems to be that the nvidia driver does not reset
GL_TEXTURE_BASE_LEVEL properly to 0 after it was set to something else before.
Eve uses the D3DSAMP_MAXMIPLEVEL sampler state to "animate" the map loading in
the browser. The game and WineD3D reset this state propely to 0, but the
texture remains broken in the driver.
I have written a small d3d test app to see how MAXMIPLEVEL works, and this
test application does not suffer from the driver bug, so it is rather complex.
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