[Bug 8910] glViewPort is clamped to the window size
Wine Bugs
wine-bugs at winehq.org
Sat Jul 28 13:01:07 CDT 2007
http://bugs.winehq.org/show_bug.cgi?id=8910
------- Additional Comments From overclocker_2001 at gmx.de 2007-28-07 13:01 -------
I have a program, but it works only on Nvidia cards (min GF6). The shadowmaps
are only a small problem, a bigger problem are hidden buffers that are bigger
than the screen (for example supersampling with a deferred renderer)
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