[Bug 8550] Ultima Online has random crashes when moving a character around

Wine Bugs wine-bugs at winehq.org
Mon Jun 4 00:25:07 CDT 2007


http://bugs.winehq.org/show_bug.cgi?id=8550





------- Additional Comments From hpestilence at gmail.com  2007-04-06 00:25 -------
Created an attachment (id=6598)
 --> (http://bugs.winehq.org/attachment.cgi?id=6598&action=view)
WINEDEBUG=+all,+tid,+seh wine uo.exe

An updated debug log with new wine version (0.9.38). I used options
+all,+tid,+seh.

Found this on the wine-patches mailing list:
http://www.winehq.org/pipermail/wine-patches/2007-February/036376.html

Which says 'FIXME("Context creation for a new thread not implemented yet\n")'
Maybe that is the problem. Although I didn't find that FIXME in the source
code.
It does crash after the ActivateContext line has a different value for thread.

Just in case this is needed my system is:
Processor=	Athlon-XP 2600+
Motherboard=	A7N8X
Memory= 	768MB pc2700
Graphics Card=	Nvidia 128MB 6600gt
Sound Card=	Onboard AC97 Nforce2


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