[Bug 8550] Ultima Online has random crashes when moving a character
around
Wine Bugs
wine-bugs at winehq.org
Mon Jun 4 00:25:07 CDT 2007
http://bugs.winehq.org/show_bug.cgi?id=8550
------- Additional Comments From hpestilence at gmail.com 2007-04-06 00:25 -------
Created an attachment (id=6598)
--> (http://bugs.winehq.org/attachment.cgi?id=6598&action=view)
WINEDEBUG=+all,+tid,+seh wine uo.exe
An updated debug log with new wine version (0.9.38). I used options
+all,+tid,+seh.
Found this on the wine-patches mailing list:
http://www.winehq.org/pipermail/wine-patches/2007-February/036376.html
Which says 'FIXME("Context creation for a new thread not implemented yet\n")'
Maybe that is the problem. Although I didn't find that FIXME in the source
code.
It does crash after the ActivateContext line has a different value for thread.
Just in case this is needed my system is:
Processor= Athlon-XP 2600+
Motherboard= A7N8X
Memory= 768MB pc2700
Graphics Card= Nvidia 128MB 6600gt
Sound Card= Onboard AC97 Nforce2
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug, or are watching the assignee.
More information about the wine-bugs
mailing list