[Bug 8194] Ddraw patch crashes Europa Universalis II and Victoria at start-up

Wine Bugs wine-bugs at winehq.org
Fri Jun 8 10:51:06 CDT 2007


http://bugs.winehq.org/show_bug.cgi?id=8194





------- Additional Comments From stefandoesinger at gmx.at  2007-08-06 10:51 -------
Ok, I tested what windows does with wrong struct sizes, and implemented that 
behavior in ddraw, but no change :-/

can you edit dlls/ntdll/heap.c, line 140: from

if (TRACE_ON(heap)) memset( ptr, ARENA_FREE_FILLER, size );

to

memset( ptr, ARENA_FREE_FILLER, size );

and run the game again without any debug options? When you get a crash, attach 
the debug log here.

My backtrace looks like this:
=>1 0x7e877e14 TIME_MMSysTimeThread+0x114(arg=0x7e8ce600) 
[/usr/src/wine/linux/dlls/winmm/../../../dlls/winmm/time.c:154] in winmm 
(0x7ca58a28)
  2 0x7efc722e call_thread_entry_point+0xe() in ntdll (0x7ca58a38)
  3 0x7efc7ee2 call_thread_func+0x42(rtl_func=<register EDI not in topmost 
frame>, arg=<register ESI not in topmost frame>) 
[/usr/src/wine/linux/dlls/ntdll/../../../dlls/ntdll/thread.c:404] in ntdll 
(0x7ca58ad8)
  4 0x7efc817f in ntdll (+0x4817f) (0x7ca593d8)
  5 0xf7e942c1 start_thread+0xcb() in libpthread.so.0 (0x7ca594c8)
  6 0xf7e28c5e __clone+0x5e() in libc.so.6 (0x00000000)
0x7e877e14 TIME_MMSysTimeThread+0x114 
[/usr/src/wine/linux/dlls/winmm/../../../dlls/winmm/time.c:154] in winmm: movl     
0x14(%esi),%eax
154             if (cur_time >= timer->dwTriggerTime)


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