[Bug 5024] Thief: Deadly Shadows crashes:page fault on read access to 0x0000040c

Wine Bugs wine-bugs at winehq.org
Sat Jun 9 16:18:25 CDT 2007


http://bugs.winehq.org/show_bug.cgi?id=5024





------- Additional Comments From ErV2005 at rambler.ru  2007-09-06 16:18 -------
>if ( pIB == NULL ) return WINED3D_OK;
I think that setting this (#4533 of device.c)line to

"if (pIB == 0) return WINED3DERR_INVALIDCALL;'
is more reasonable, since Direct3D isn't supposed to draw indexed primitives 
without IndexBuffer set. In this case Thief 3 will work anyway...
With GLSL enabled game looks fine. Text disappears only from buttons, and 
tutorials are readable. 

Shall I add "patch" keyword or mail to wine-devel with this?

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