[Bug 8635] Oblivion magical effects render visual artifacts on
screen
Wine Bugs
wine-bugs at winehq.org
Sun Jun 10 17:45:54 CDT 2007
http://bugs.winehq.org/show_bug.cgi?id=8635
------- Additional Comments From hverbeet at gmail.com 2007-10-06 17:45 -------
> fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #128:
"(13) : error C1102: incompatible type for parameter #1 (\"s\")\n"
> fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #129:
"Fragment info\n-------------\n(13) : error C1102: incompatible type for
parameter #1 (\"s\")\n"
> fixme:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glUseProgramObjectARB @ glsl_shader.c / 2262
That'll do it. Could you run with +d3d_shader?
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