[Bug 7615] New: Regression; Black screen in Halo
Wine Bugs
wine-bugs at winehq.org
Sat Mar 3 16:03:26 CST 2007
http://bugs.winehq.org/show_bug.cgi?id=7615
Summary: Regression; Black screen in Halo
Product: Wine
Version: 0.9.32.
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: liquitsnake at gmx.net
In 0.9.31, Halo worked better than ever. In 0.9.32, I get a black screen
whenever I'm allowed to move (in-game). I mean, cut scenes work fine, but that
moment the cut scene finishes, the screen goes black. However, stuff like text
or the menu after pressing ESC still get displayed (on top of the blackness)
I compared logs of 0.9.31 and 0.9.32 and I've found this
fixme:d3d:clipplane >>>>>>>>>>>>>>>>> 0x500 from glClipPlane @ state.c / 2071
err:d3d_shader:shader_get_registers_used No texture bound to sampler 2
Those 2 errors appear in the 0.9.32 log, but not in the 0.9.31 one.
If more information is needed, I would be glad to provide it.
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