[Bug 7615] New: Regression; Black screen in Halo

Wine Bugs wine-bugs at winehq.org
Sat Mar 3 16:03:26 CST 2007


http://bugs.winehq.org/show_bug.cgi?id=7615

           Summary: Regression; Black screen in Halo
           Product: Wine
           Version: 0.9.32.
          Platform: Other
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: wine-directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: liquitsnake at gmx.net


In 0.9.31, Halo worked better than ever. In 0.9.32, I get a black screen
whenever I'm allowed to move (in-game). I mean, cut scenes work fine, but that
moment the cut scene finishes, the screen goes black. However, stuff like text
or the menu after pressing ESC still get displayed (on top of the blackness)

I compared logs of 0.9.31 and 0.9.32 and I've found this

fixme:d3d:clipplane >>>>>>>>>>>>>>>>> 0x500 from glClipPlane @ state.c / 2071
err:d3d_shader:shader_get_registers_used No texture bound to sampler 2

Those 2 errors appear in the 0.9.32 log, but not in the 0.9.31 one.

If more information is needed, I would be glad to provide it.

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