[Bug 7613] Aliens versus predator: mouse doesn't stay centred
Wine Bugs
wine-bugs at winehq.org
Sat Mar 3 19:14:15 CST 2007
http://bugs.winehq.org/show_bug.cgi?id=7613
------- Additional Comments From a.hurst at shef.ac.uk 2007-03-03 19:14 -------
Ok,
I'm sorry my English wasn't quite as clear as it should've been.
And I'm sorry I assumed all games work in the same way when they don't.
I've only ever seen wine behave in one way: by warping the pointer back to the
windows centre. This bug is the departure from that behaviour.
All I needed to hear was: (1) Duplicate of 6971. (2) Judging by the description,
AvP probably doesn't use dinput warping.
I imagine a whole swathe of regression bugs turning up isn't fun, but I'm just
trying to help out.
Lets see:
>Normally games with mouse input recentre the mouse on the display every time
>you make an input movement.
Some old games - might be. But this statement is invalid in it's nature.
>As of (between 0.9.25 and 0.9.28) AvP doesn't do this: as you look round
>the mouse pointer keeps moving and eventually leaves the window. Affects
> both fullscreen and 'Emulate Virtual Desktop' modes.
Then this game does not warp mouse curse at all. Even on windows!
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