[Bug 4790] wotr: FPE during SSE division

Wine Bugs wine-bugs at winehq.org
Wed Mar 7 16:22:36 CST 2007


http://bugs.winehq.org/show_bug.cgi?id=4790





------- Additional Comments From rmh at aybabtu.com  2007-07-03 16:22 -------
Created an attachment (id=5268)
 --> (http://bugs.winehq.org/attachment.cgi?id=5268&action=view)
FPE in Windows XP

I've run the game through a debugger under Windows XP, and it catches the same
FPE (screenshot attached).  After that, the process terminates.  The only
explanation I can think of is that this program includes an anti-tracing
mechanism and aborts when a debugger is found.	In this case, it could either
be that:

  - The FPE is just a red herring.
  - The FPE is purposely caused by the program as a "weird" manner of telling
us not to mess with it.

Please can someone with a clue about this confirm or deny my supposition ?  And
if it is to be confirmed, any idea on what can wine do to work around this mess
?

Thanks

-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug, or are watching the assignee.



More information about the wine-bugs mailing list