[Bug 7656] Settlers 2 10th Anniversary hangs with "Invalid call"

Wine Bugs wine-bugs at winehq.org
Thu Mar 8 00:44:41 CST 2007


------- Additional Comments From stefandoesinger at gmx.at  2007-08-03 00:44 -------
Check the last d3d calls mentioned in the trace(SetVertexShaderConstantF and 
IWineD3DStateBlockImpl_Apply) for their return values. They are in 
dlls/wined3d/device.c and dlls/wined3d/stateblock.c respectively).

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