[Bug 7644] Objects apear bright in Half life 2 except when being acted upon.

Wine Bugs wine-bugs at winehq.org
Wed May 2 21:18:56 CDT 2007


http://bugs.winehq.org/show_bug.cgi?id=7644





------- Additional Comments From jordanstudios2934 at gmail.com  2007-02-05 21:18 -------
Tried the "mat_dxlevel 70" in console.  Had no effect on the lighting 
situation.  Objects were still bright unless they were being acted on (picked 
upped, pushed) in which case they would have correct lighting, not bright, 
correct for current environment. 

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