[Bug 5929] Warcraft3: 100% CPU Usage
Wine Bugs
wine-bugs at winehq.org
Wed May 9 12:43:22 CDT 2007
http://bugs.winehq.org/show_bug.cgi?id=5929
------- Additional Comments From jhasse at gmail.com 2007-09-05 12:43 -------
I recognized that this does not happen under windows and with other Linux OpenGL
games. (with vsync enabled)
The problem is, that some CPUs, e.g. mobile ones, use the cpu usage for
controlling their clock or the fan speed. So this IS a problem.
I tried BillardGL's windows version with wine, and it does not use 100% cpu with
opengl. So i think this must be a wine+warcraft bug.
Even if it isn't a problem, there is still something wrong, isn't it? Because it
should not use 100% CPU: afaik the graphic driver is waiting when swapping the
buffers with vsync enabled. Maybe there's another thread using 100%? I'm new to
linux+wine so i don't know how to find out.
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