[Bug 7965] Guild Wars locks up with "too many concurrently active lights" error

Wine Bugs wine-bugs at winehq.org
Wed May 9 22:01:01 CDT 2007


http://bugs.winehq.org/show_bug.cgi?id=7965





------- Additional Comments From wiehen at yahoo.com  2007-09-05 22:01 -------
Created an attachment (id=6201)
 --> (http://bugs.winehq.org/attachment.cgi?id=6201&action=view)
Guild Wars freezes with the -dx8 -noshaders -nosound  switches

I can fairly easily replicate the lock-up with Wine version 0.9.36 when I enter
a situation in the game where there is too much going on the screen.  

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