[Bug 8363] EVE Online crashes while connecting/switching to ingame gfx mode

Wine Bugs wine-bugs at winehq.org
Sat May 12 15:44:17 CDT 2007


http://bugs.winehq.org/show_bug.cgi?id=8363





------- Additional Comments From russofris at hotmail.com  2007-12-05 15:44 -------
Console log (cutting and pasting as it is so short)

fixme:process:IsWow64Process (0xffffffff 0x34fc34) stub!
fixme:actctx:FindActCtxSectionStringW 00000000 (null) 2 L"msvcr80.dll" 0x347b6c
fixme:d3d:IWineD3DDeviceImpl_GetAvailableTextureMem (0x176130) : stub, simulatin
g 256MB for now, returning 256MB left
fixme:imm:ImmReleaseContext (0x10026, 0x15d730): stub
fixme:imm:ImmGetIMEFileNameA (0x4090409, 0x34a960, 260): stub
fixme:imm:ImmGetIMEFileNameA (0x4090409, 0x34a984, 260): stub
fixme:imm:ImmGetIMEFileNameA (0x4090409, 0x34a448, 260): stub
fixme:d3d:IWineD3DDeviceImpl_ResourceReleased Vertex buffer released while bound
 to a state block, stream 0
err:d3d:IWineD3DDeviceImpl_Reset Cannot change the back buffer format yet
err:d3d:IWineD3DDeviceImpl_Reset Cannot change the device window yet


Wil attach debug log

Frank

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