[Bug 8371] Capturing video with the yukon seom capture framework results in bad output

Wine Bugs wine-bugs at winehq.org
Mon May 21 15:30:58 CDT 2007


http://bugs.winehq.org/show_bug.cgi?id=8371





------- Additional Comments From stefandoesinger at gmx.at  2007-21-05 15:30 -------
You could try to insert a glReadBuffer(GL_BACK) right before glxswapbuffers in 
dlls/wined3d/swapchain.c to see if that fixes the problem. Wine doesn't keep 
track of the currently set read buffer. All functions that need a specific 
setting set it without caring for restoring the previous value.


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