[Bug 7965] Guild Wars locks up with "too many concurrently active lights" error

Wine Bugs wine-bugs at winehq.org
Mon May 28 00:56:19 CDT 2007


http://bugs.winehq.org/show_bug.cgi?id=7965





------- Additional Comments From wookie919 at gmail.com  2007-28-05 00:56 -------
I use version 0.9.37 as specified above.
I can't get GW running with -dx9 either.
I was using the -noshaders flag before. I recently tried running GW without this
flag - GW still works and the problem occurs a lot less now.

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