[Bug 8540] New: C&C3: Malfunctioning shaders
Wine Bugs
wine-bugs at winehq.org
Tue May 29 14:34:09 CDT 2007
http://bugs.winehq.org/show_bug.cgi?id=8540
Summary: C&C3: Malfunctioning shaders
Product: Wine
Version: CVS
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: bas.westerbaan at gmail.com
With the most recent wine from git (last wine I tried that didn't show this
problem was a git shortly after .36) and when having enabled shaders
(UseGLSL=enabled), when trying to play a skirmish (and probably when trying to
play any type of game) it hangs with a black screen.
In the output of wine there are some new messages that haven't appeared before.
These two are the first:
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #536870913:
"WARNING: 0:1: extension 'GL_ARB_draw_buffers' is not supported\n"
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader
#2147483649: " Link successful. The GLSL vertex shader will run in hardware. The
GLSL fragment shader wil
l run in hardware."
There are several more including errors, which can be read in attachment.
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