[Bug 10033] Inverted / wrong color textures in Portal and Half-Life 2 Episode two
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Nov 3 17:45:02 CDT 2007
http://bugs.winehq.org/show_bug.cgi?id=10033
--- Comment #23 from Vitaliy Margolen <vitaliy at kievinfo.com> 2007-11-03 17:45:01 ---
GLSL _IS_ required for shaders 2.0+. And in turn shaders 2.0+ _are_ required
for dxlevel 90+.
So disabling GLSL you exposing some unknown bugs in source. They have nothing
to do with this bug.
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