[Bug 10282] Issue between WINE, fuse and ntfs-3g

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Nov 4 03:28:43 CST 2007


x patch <jestersi at gmail.com> changed:

           What    |Removed                     |Added
         Resolution|INVALID                     |FIXED

--- Comment #3 from x patch <jestersi at gmail.com>  2007-11-04 03:28:42 ---
I see alot of people having the same problem. google wine WoW page fault or any
other major game that tends to reside in windows. 

I'm not going to install an app twice and I will continue to run it from ntfs
mounted partition it's a common practice for online apps such as WoW because
you only download the patch's in windows. Saying I have to duplicate 11 gigs of
data for a game is unreasonable when I've clearly posted a solution to the
problem below. Please make people aware of this. I'd say on the Wineon64bit
page if someone can verify this isn't an issue with 32bit processors.

As you can see below I didn't say it was a WINE bug, maybe you got that from
complicated bug, it wasn't my intention. I said it was an "Issue between WINE,
fuse and ntfs-3g". But seeing as I can use my ntfs partitions with every other
linux program without error or corruption to the drive I thought this was the
best place to post this problem.

>>> You are aware that ntfs-3g driver DOES NOT provide 100% functionality some
programs require? 

Yes perhaps file system applications, I'm talking about opengl/directx
applications that don't want low level access.

>>> Invalid. State the problem properly!

I stated the problem as accurately as I could.
How to duplicate and how to solve it, what more would you like. All it takes is
making people aware of possible problems with playing games off of ntfs-3g
mounted drives and the flags they will have to put into their fstab.

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