[Bug 8051] Sims 2 demo exits prematurely

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Nov 7 17:31:50 CST 2007


http://bugs.winehq.org/show_bug.cgi?id=8051


Stefan Dösinger <stefandoesinger at gmx.at> changed:

           What    |Removed                     |Added
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                 CC|                            |stefandoesinger at gmx.at




--- Comment #18 from Stefan Dösinger <stefandoesinger at gmx.at>  2007-11-07 17:31:49 ---
The problem is not the CreateSurface call, the issue is that this game tries to
set 1024 vertex Shader constants, but current GPUs only support up to 256. D3D
is supposed to return an error in that condition, a test confirms that. The
game is using software vertex processing as well. Wether the 1024 is wrong
already, or sw vp is supposed to support that many constants remains to be
found out.


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