[Bug 9842] StarCraft segfaults when DirectDrawRenderer is set to opengl

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Nov 10 05:04:34 CST 2007


http://bugs.winehq.org/show_bug.cgi?id=9842





--- Comment #10 from Gil <gbesso at gmail.com>  2007-11-10 05:04:34 ---
Actually, it seems like with RenderTargetLockMode = readtex it's fine. 
Is it normal that it crashes without it?


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