[Bug 5526] RedAlert 2 runs very slowly after upgrade from 0.9.15 to 0.9.16

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Nov 14 02:06:03 CST 2007


http://bugs.winehq.org/show_bug.cgi?id=5526


Roderick Colenbrander <thunderbird2k at gmx.net> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|REOPENED                    |RESOLVED
         Resolution|                            |FIXED




--- Comment #45 from Roderick Colenbrander <thunderbird2k at gmx.net>  2007-11-14 02:05:55 ---
As of latest GIT Red Alert II should be very fast (using
DirectDrawRenderer=opengl and RenderTargetLockMode=readtex) if you are using a
driver with support for PBOs like Nvidia's (ATI doesn't offer it in its latest
drivers).

The old 0.9.15 had some mechanism to 'track' what things the game changed in a
surface which prevented unneeded uploads. He didn't allow it for >= 0.9.16 as
he found it dirty.

I'll close the bug.


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