[Bug 5526] RedAlert 2 runs very slowly after upgrade from 0.9.15 to 0.9.16
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Nov 14 02:06:03 CST 2007
http://bugs.winehq.org/show_bug.cgi?id=5526
Roderick Colenbrander <thunderbird2k at gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|REOPENED |RESOLVED
Resolution| |FIXED
--- Comment #45 from Roderick Colenbrander <thunderbird2k at gmx.net> 2007-11-14 02:05:55 ---
As of latest GIT Red Alert II should be very fast (using
DirectDrawRenderer=opengl and RenderTargetLockMode=readtex) if you are using a
driver with support for PBOs like Nvidia's (ATI doesn't offer it in its latest
drivers).
The old 0.9.15 had some mechanism to 'track' what things the game changed in a
surface which prevented unneeded uploads. He didn't allow it for >= 0.9.16 as
he found it dirty.
I'll close the bug.
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