[Bug 5402] Trying to run PhotoStitch 3.1

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Nov 14 08:04:04 CST 2007


http://bugs.winehq.org/show_bug.cgi?id=5402





--- Comment #13 from Anastasius Focht <focht at gmx.net>  2007-11-14 08:03:52 ---
Created an attachment (id=9158)
 --> (http://bugs.winehq.org/attachment.cgi?id=9158)
WINEDEBUG=+tid,+seh,+server to show active window problem

Hello,

upon request I investigated this bug .. seems indeed an oversight/bug in wine
server ;-)

--- snip ---
..
0009:Call user32.GetClassInfoA(00400000,00130e90
"Afx:400000:b:10de:458:0",0034dfb4) ret=73d3b9c2
0009:Ret  user32.GetClassInfoA() retval=00000000 ret=73d3b9c2
0009:Call user32.RegisterClassA(0034e004) ret=73d3b9cd
0009:Ret  user32.RegisterClassA() retval=0000c044 ret=73d3b9cd 
..
0009:Call user32.CreateWindowExA(00000000,001572b8
"Afx:400000:b:10de:458:0",00000000,50000000,00000000,00000000,00000000,00000000,00010032,000003ee,00400000,00000000)
ret=73d3bba4
0009:Call winex11.drv.CreateWindow(00010034,0034de94,00000000) ret=604d80e7 
..
0009:Ret  winex11.drv.ShowWindow() retval=00000000 ret=604db9ac
0009:Ret  user32.CreateWindowExA() retval=00010034 ret=73d3bba4
..
0009:Call user32.GetActiveWindow() ret=73d31314
0009:Ret  user32.GetActiveWindow() retval=00000000 ret=73d31314
..
0009:trace:seh:raise_exception code=c0000005 flags=0 addr=0x42e86e
0009:trace:seh:raise_exception  info[0]=00000000
0009:trace:seh:raise_exception  info[1]=00000138
0009:trace:seh:raise_exception  eax=00000000 ebx=0034e098 ecx=0034e058
edx=00130f58 esi=0016a848 edi=0016a5b8
0009:trace:seh:raise_exception  ebp=00000000 esp=0034e040 cs=0073 ds=007b
es=007b fs=0033 gs=003b flags=00210246 
--- snip ---

Estimated application call sequence (MFC based, dynamically linked), made up
from debugging/disassembly:

--- snip app pseudo code ---
..
AfxRegisterWndClass( ..)
CWnd::CreateWindow( ..)
..
CWinThread* pThread = AfxGetThread();
CWnd* pMainWnd = pThread->GetMainWnd();
..
pMainWnd->xxx *boom*

--- snip app pseudo code ---

MFC's CWinThread::GetMainWnd() tries to find associated main window for the
thread object by looking at class member data first (in place active or main
window members).
If none is found (!= NULL) it calls user32.GetActiveWindow().

In windows, the newly created window handle is returned.
Wine doesn't find an active window handle for the thread
(user32.GetActiveWindow() retval=00000000) which leads to exception when MFC
tries to dereference member data.

GetActiveWindow() -> get_thread_input (wine server)

--- snip ---
 server/queue.c:get_thread_input():

 thread->queue -> thread->queue->input
 if (input)
    {
        reply->focus      = input->focus;
        reply->capture    = input->capture;
        reply->active     = input->active; 
        ..
    }

--- snip ---

The input->active member is NULL at this point - of course, no one made window
active yet by explicit call.

I worked around by associating the newly created window handle to current
thread queue -> input-> active in server window.c:create_window.
Of course only if there was no previous active window.

E.g. something like this:

--- snip server/window.c:create_window() ---
     /* if parent belongs to a different thread and the window isn't */
    /* top-level, attach the two threads */
    if (parent && parent->thread && parent->thread != current &&
!is_desktop_window(parent))
    {
        if (!attach_thread_input( current, parent->thread )) goto failed;
    }
    else  /* otherwise just make sure that the thread has a message queue */
    {
        if (!current->queue && !init_thread_queue( current)) goto failed;
        /* helper in queue.c which sets input->active member if none set yet)
*/
        set_active_window( current, win->handle);
    } 
--- snip server/window.c:create_window() ---

Now MFC/app seems to be happy. I omitted a patch here because AJ probably comes
up with cleaner solution - just to show the general problem/direction ;-)

I attached a server trace showing the thread queue input data members after
window creation.

Regards


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