[Bug 10459] New: Crash in G-Nome which uses Smacker Video Codec ( smackw32 + render.r32)

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Nov 15 09:07:32 CST 2007


http://bugs.winehq.org/show_bug.cgi?id=10459

           Summary: Crash in G-Nome which uses Smacker Video Codec (smackw32
                    + render.r32)
           Product: Wine
           Version: 0.9.39.
          Platform: PC
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: wine-directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: legolas558 at email.it


G-Nome is a game developed by 7thlevel. It is a quite old game (1998).

The game uses the Smacker Video Codec, which seems to be the faulty one.

The crash happens in the render.r32 (exact filename) DLL; there is to say that
a similar crash happens on Windows XP when exiting the game.

The initial video is played correctly, although when ending the "Loading
mission" stage the game cannot be played.

If Wine will be fixed for this Smacker Video Codec bug, many other games will
get the enhancement.

I am available for further testing, debugging or assembly inspection.


-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list