[Bug 10483] New: FlatOut 2 post-processing + FBOs = black screen

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Nov 17 12:07:26 CST 2007


http://bugs.winehq.org/show_bug.cgi?id=10483

           Summary: FlatOut 2 post-processing + FBOs = black screen
           Product: Wine
           Version: 0.9.49.
          Platform: PC-x86-64
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: wine-directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: ambro at b4ever.net


Created an attachment (id=9219)
 --> (http://bugs.winehq.org/attachment.cgi?id=9219)
wine output

If I turn on post processing (light effects) in FlatOut 2 and set
OffscreenRenderingMode=fbo, the in-game screen (while racing, not menus) is
black, only the HUD and the lens flare effect is visible (no matter what
UseGLSL is set to).
The problem is that no OffscreenRenderingMode option is good if GLSL is on;
backbuffer gives bad performance while with pbuffer the post-processing effects
don't work properly.
GeForce 8800GTX, driver 100.14.19


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