[Bug 10493] Wine do no report Pixel Shader 3.0 properly to games

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Nov 18 08:02:09 CST 2007


http://bugs.winehq.org/show_bug.cgi?id=10493





--- Comment #5 from Konrad Materka <kmaterka at wp.pl>  2007-11-18 08:02:09 ---
(In reply to comment #4)
> Ah, I think this is because we do not report D3DFMT_R32F as renderable, because
> it does not work properly yet.
> 

Maybe, I don't know too much about DX. Can I enable D3DFMT_R32F only to check
if it causes a problem? Maybe patch, change sources?  (in my long time
experience with Linux compiling was always thing what I hated the most :P)


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