[Bug 9717] Gothic 3 - shadow on the upper half of the screen

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Nov 24 09:53:05 CST 2007


http://bugs.winehq.org/show_bug.cgi?id=9717





--- Comment #6 from Norbert Lataille <nonal at freesurf.fr>  2007-11-24 09:53:05 ---
Hi,

More info:

At least 3 bugs so far.

1/ Wine does not load properly the openmp.manifest file,
which causes the game not to load. 

Easy fix, patch ready.

2/ "fixme:d3d:scissorrect >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501)"

These messages are caused by a wine bug in wined3d, not by
an app bug. However, as I suspected, fixing it did not solve
at all the "shadow" graphic corruption.

Patch ready.

3/ Graphic corruption.

Some progress. Contrary to what I thought, this is not caused a
stencil buffer issue, but by the ZBuffer being filled upside down,
during the first phase of frame drawing.


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